OLD NEWS 2020

February 17, 2020

This past week I had a goal of creating the next 10 levels in my newest game (still currently named Take Em Out). I succeeded in creating a total of 11 levels so I achieved that goal. I have discovered that completing levels for this game is harder then completing them for previous games. Maybe I am rusty or it could be the type of game it is but I hope to improve in the future. As of now there are only 9 levels left to complete. I also discovered another major bug in the game this past week (but did not have enough time to fix it) and though of a couple of ideas to improve the user interface of the game.

For next week I will only set three goals. The first will be to complete the final 9 levels., the second will be to fix the latest bug I discovered and the third will be to make the changes to the user interface I thought of. I still have a few more assets to acquire (game music and sound effects) but I am getting closer to finishing the game.

February 9, 2020

This past week the biggest thing I achieved on my next game (still currently named Take Em Out) was to find and correct a major runtime bug that was causing the game to behave in erratic ways. I had to do a lot of changes to the game to fix the bug and get the desired results and these changes took a lot of time but was necessary. Beyond that I did finish creating the first level for the game as well as acquire a few more graphic assets needed for the tutorial system and background. I think I have now acquired all the graphics assets needed for the game which only leaves the game music and sound effects left to acquire. The first and second levels are going to be tutorial levels so they require more work to create then normal levels.

After some consideration I am currently thinking about creating a new website (with a new name) and use it for new games created from this point onward instead of making major changes to this website. The reason is because the time it would take to make all the changes I am considering making to the old website would take longer then the time it would require to create a new website. I would then leave all the old games on this website and add a final news post on this website directing people to the new website. All new updates and new games would then be listed on the new website while no longer updating this old website. That is the way I am currently leaning but I may do something different at the end of the month when the time comes to actually do it.

Next week my goal is to create at least 10 more levels (it would be nice if I could create all the remaining 19 levels but no promises) and if I manage to get the game music or other sound assets that would be great. I still expect to release this new game this month (February 2020).

February 2, 2020

This past week I completed the level selection page for the new game (currently named Take Em Out). It took a lot more work then expected because I had to create a lot of customized artwork for that page. I am not the best artist in the world so it took several attempts to get it right. I also finished most of the programming for the level selection page as well. Last week was definitely productive.

I also managed to get almost all the graphical assets for the game which only leaves game music and sound effects that I still have to get. Unfortunately I did not get any levels completed for the game. I am realizing it is taking me longer to acquire the assets for the game then it is to create the actual game play itself. Despite this I am hoping to release the game this month (February 2020).

Next week I think my primary goal will be to create as many levels for the game as possible. It looks like the game will have a total of 20 levels available so I might make a lot of progress on finishing the game if I get a lot of levels created. Beyond that if I can acquire some of the sound affects and game music that would be an added bonus.

January 26, 2020

This past week great progress was made on obtaining the assets (graphics, music and sound affects) for my next game (which is tentatively called Take Em Out but I may select a new name before release). I would estimate about fifty percent of all the needed assets were obtained. In addition to this I also added a few new game play elements and fixed a bug or two.

I have also decided to reorganize this website about the time the new game is released. Instead of creating a new website from the ground up I will probably move things around a bit. Specifically, I am considering moving all the old games I have previously created to a new section of the website by themselves under the title of “Old Games.”

Next week I plan to start creating levels for the game as well as working on a level selection page for the game. It would be great if I could finish obtaining all the needed assets as well.

January 18, 2020

A new year and a new start.

Last year (2019) I managed to complete several major non-game projects that I had been working on for some time. Completing them has freed up some spare time for me to start working on computer games again. I have currently decided to concentrate on HTML5 games due to the fact that in the past I discovered it took just as much time (if not more time) to submit each game in all the app stores as it did to create the game itself. By concentrating on HTML5 games I will only submit each game to game publishers to do sponsorships and those that sponsor it will then publish the game in the various game portals. This should be much quicker then submitting each game to all the individual app stores.

Great progress has already been made on the next game which is a physics shooter game. I choose this particular game because it is easy and quick to create and I thought of several new elements to add to the game that current games in that genre do not have. Most all the game structure (the actual game play) has already been completed and I just need to create the individual levels (21 total) and get the game assets (graphics and music).

Hopefully 2020 will be a great year for a comeback. I enjoy creating games very much and am very happy to be returning to it.